Subject: [FFML][Info:Upcoming Projects]
From: "Christopher R. DiNote" <hed2@geocities.com>
Date: 10/3/1997, 4:03 PM
To: "fanfic@fanfic.com" <fanfic@fanfic.com>

Hey, here's a heads-up on some stuff I'm working on.  As always,
suggestions, inquiries, any and all offers of assistance are welcome and
appreciated.
In anybody's got the time, could I get an interest count (private
mail'll be fine) on the story ideas?

Robotech(Sentinels)/Rifts/Starship Troopers Crossover:  This one is
based on the Heinlein BOOK, not the movie.  Takes place when a
space-fold mishap lands an REF relief fleet in the middle of a war they
know nothing about.  It features Cyclone armored soldiers of the REF
playing the part of the Mobile Infantry, in an alternate version of the
Rifts universe (the hell with Macek). All the bugs, combat, and
political philosophy you can handle, absoutely free.

Dirty Pair/Star Wars:  before everybody runs and hides, this one sets
the 3WA and its premier agents in the Corporate Sector, sometime between
A New Hope and Empire.  Gasp! As the Lovely Angels, crash, I mean fly, a
Star Destroyer!  Cheer!  As they run into familiar faces like Bobba Fet
and Dash Rendar!  Imagine!  Your worst nightmare coming true as Yuri
tries to learn how to use the Force!  Lotssa laughs and silliness and
hundreds of unpaid extras killed per episode!  Coming Soon!

Ranma/Stephen King "The Dark Tower"  No, this is not a Dark Fic.  I want
to do a story with Ranma, Ryouga, and Akane on a quest for the Dark
Tower.  The Premise here is "What if Roland the Last Gunslinger drew
these three people into his world instead of Eddie, Susannah and Jake
from the novels?"

--
Chris DiNote, aka Dino
SMD Publications Inc.,
....and from the introduction to The Grace of Great Things:
     "Creativity is dangerous.  We cannot open ourselves to
      new insight without endangering the security of our
      prior assumptions.  We cannot propose new ideas without
      risking disapproval and rejection.  Creative
      achievement is the boldest initiative of mind, an
      adventure that takes its hero simultaneously to the rim
      of knowledge and the limits of propriety.  Its pleasure
      is not the comfort of the safe harbor, but the thrill
      of the reaching sail."